last updated:
21.08.08 | 18:45 gmt
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written by:
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Winter Warhammer 2004 Rules
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The Winter Warhammer 2004 campaign will be held in the months of January, February and March, with all games to be played at the regular club meet at the Gas Club. Players will simply declare they wish their next game to be a campaign one and scores will be recorded and averaged over the length of the campaign, and the player with the highest average wins.
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Armies
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Feel free to use any army you wish, as long as you follow these guidelines:
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All armies are to be selected using the 2,000-2,999 point restrictions, but it must not exceed 2,000 points.
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Army lists do not have to be handed in. However, you may not change the race of your army from week to week as in previous campaigns — you must stick to the same race. The lists themselves may be changed of course, although you must keep broadly the same army, especially when it comes to Chaos! If you're unsure about changing your list or need to check if your changes are okay, ask the organiser.
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No special characters are allowed.
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It does not matter if non-painted armies are used, but you won't be able to win anything unless your army is fully-painted by the end of the campaign.
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Games
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Unlike a tournament, the campaign won't be run in a Swiss Chess manner with set opponents, simply because it's almost impossible to force players to play that way over a period of time!
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You can play any player you want whenever you want, but you can only play that person once during the campaign.
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There's no maximum amount of games per se, but you are limited simply by the amount of members in the club. Basically, if you've played every member once, you've can't play anybody else and you must wait until the next campaign!
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Campaign games will use the Random Scenario Generator.
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Before a campaign game, you must tell the Campaign Organiser - in this case
Rob Lane - that you are doing so. You can't play, win and then say you want your score entered!
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Before each game both players must hand in their Campaign Subscription Fee (a quid) to the Campaign Organiser. This will go towards the prizes awarded at the end of the campaign!
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Needless to say, you have to hand in your scores to the Campaign Organiser after each game, but please make sure these scores are in Victory Points.
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During the campaign a player may Challenge another player to a game for the week after. If a Challenge is refused or not played after three weeks have elapsed, the challenger automatically wins the game with a score of 2,000 points with no victory points added, and the refuser loses with no victory points. Needless to say, this means you must always take up your challenges!
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Scoring
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To score your games you must use the usual Victory Points table found on page 198 of the Warhammer rulebook, and then they'll be modified by the Campaign Organiser for the Campaign Table.
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Your Victory Points total will be turned into Campaign Points using the usual Dragon Slayer Scoring System that we use in our tournaments.
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No other scoring systems - sportsmanship, painting and the like - are to be used, unless the scenario you are using states otherwise.
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Campaign Table
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The Campaign Tables - the Leaderboard and Reserves Tables - will be the place to check your position within the campaign every week!
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The campaign tables will list each player, his army, the amount of games he has played as well as those he has won, drawn or lost and his average score.
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Your campaign points will be averaged, not added, which basically means you can play as many games as you like - in fact, the more games you play, the more accurate your eventual average will be.
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Because of this, you will only be entered onto the Leaderboard Table after you have played seven games, which ensures you've had a good spread of opponents. In previous campaigns it was all too easy for unscrupulous individuals to play a couple of games, winning big both times, and claim they've won! That shouldn't be the case this time.
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Anybody who has played less than seven games will be entered onto the Reserves Table until they've reached the required amount.
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Winners
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Hopefully you'll all be winners by the end of the Campaign, but there'll be prizes for each player to ensure you get some kind of reward for your efforts!
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The winner of the event will be the player with the highest average score on the Leaderboard Table.
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If there's a tie for winner (which is unlikely thanks to our scoring system), your placing on the Leaderboard is calculated by the amount of games you've played - the higher the better!
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The Campaign Subscription Fee will go directly towards the prizes awarded at the end of the campaign. This means that the more games you play, the bigger the prizes will become - which should encourage you to participate and play more games!
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First, second and third place will engender the biggest prizes, with the rest of the prizes split between the rest of the Leaderboard. The prizes for first, second and third place will be Games Workshop vouchers worth a set amount for each game you play (£4, £2 and £1 respectively) and then rounded to the nearest fiver. This means that if you only play the minimum seven games, you'll won't receive as much as if you played ten or more games! It's even possible for second or third place to receive more of a reward than first... so get playing!
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The rest of the Leaderboard will be given a blister pack each with any excess going towards those who have played more games, starting with the person who has played the most.
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Thursday, 20 November 2008
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